About
MD (Mesh Deformation) is a collection of mesh manipulation tools for the Unity Engine, suitable for both beginners and advanced users. The package includes a simple & primitive vertex editor (PC, VR, Mobile), a collection of various well-known modifiers, physically-based procedural tools, spline-based tool for object instancing, geometry primitives, and more. The MD package comes with numerous examples, detailed explanations, source code and real-time support on Discord with unlimited updates.

Package Key Features
- Mesh vertices manipulation in editor/ at runtime
- Collection of well-known mesh modifiers (FFD, Effectors, Bend, Twist...)
- Collection of procedural geometry (Tube, Cylinder, Prism, Cube, Quad...)
- User friendly mesh painting solution in editor/ at runtime
- Multithreaded mesh sculpting solution (lite version)
- Various interactable tools (Mesh Damage, Interactive Surface...)
- Comprehensive spline-based editor
- Procedural path & pipe geometry editor
- Mobile & VR support
- Plenty of example scenes
- Complete general & APi documentation
and more in the official documentation.

With more than 10 years on the market, the Mesh Deformation Full Collection
still attracts many developers looking for a complete package full of magic.
Create unique projects with tools verified by users around the world.
Documentation
Explore the package's framework further through the official general documentation and downloable content
APi
Official application programming interface documentation